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Old 06-18-2009, 03:40 PM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
Can you post the code you are using to load the texture?

Loading a texture within a director function will perform the file IO asynchronously from the main graphics loop. However, the texture data must be uploaded to the graphics card in the main graphics loop. If you have a large texture then this might be causing the stuttering. What are the dimensions of the texture?

If the texture is large you might consider saving it to a DXT1 compressed DDS file. This will decrease the file IO time and upload time to the graphics card.
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