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Update on exporting from Maya to Vizard?
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04-29-2014, 02:10 PM
farshizzo
WorldViz Team Member
Join Date: Mar 2003
Posts: 2,849
Vizard 4 supports bump mapping and any other shader based effect. You just need write the shader code yourself. Vizard 5 has a new experimental feature for automatically generating the shader code from models exported from 3ds Max.
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