I need help finding to vizard equivalent of...
these OpenGl functions:
glShadeModel(GL_SMOOTH)
glEnable(GL_NORMALIZE)
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL)
LightPosition
LightDiffuse
LightSpecular
glLightfv(GL_LIGHT0, GL_AMBIENT, LightAmbient)
glLightfv(GL_LIGHT0, GL_DIFFUSE, LightDiffuse)
glLightfv(GL_LIGHT0, GL_SPECULAR, LightSpecular)
glLightfv( GL_LIGHT0, GL_POSITION, LightPosition)
glVertex3f()
glPopMatrix ()
glPushMatrix ()
glCallList()
glColor3d()
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