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Old 06-07-2005, 05:11 PM
vadrian vadrian is offline
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Join Date: Sep 2004
Posts: 32
i even made your code a bit more specific to absolute-world location, but it still doesnt work. all the heads look to the same absolute-local point.

Code:
self._headbone.lock()
_dummy.translate(self._headbone.get(viz.POSITION,viz.ABSOLUTE_WORLD), viz.ABSOLUTE_WORLD)
_dummy.lookat(point, 0, viz.ABSOLUTE_WORLD)
self._headbone.rotatequat(_dummy.get(viz.QUAT), viz.ABSOLUTE_WORLD)
is there another way to go about this? nothing seems to work with avatar heads like it does with regular objects.
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