Hi,
Changing the texture will only affect the surface appearance of an obect. To simulate different types of outfits you would have to actually model them using Character Studio.
For things like head-pieces you can use a separate model and attach it to the head of the avatar. Vizard comes with a sample script showing how to do this. Look in the [Vizard20]/examples/avatar directory for a script called linkbones.py.
Let me know if you need any more help.
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