The current Beta version of 3.0 does not implement the collidingwith function. However, there is still a way to detect whether two nodes are colliding. The
viz.phys.intersectNode() function will return a list of all the nodes that a node is currently colliding with. Example:
Code:
if node2 in viz.phys.intersectNode(node1):
print 'Node 1 is colliding with Node 2'