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Old 10-19-2006, 07:39 PM
vkitty vkitty is offline
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Join Date: Sep 2006
Posts: 2
Morphing 3D Heads' Structure

Hi there,

I had a question on how to best morph two 3D heads made with PeopleMaker. Essentially, what I am trying to do is not only morph the textures of the two unique heads (which can be easily done in MagicMorph), but I am also trying to create a morph of these two heads' geometry (ie, polygon) so that I can have a new 3D head which is the fusion of two different ones.

What I am wondering is whether there is anyway to morph the polygons of two 3Dheads, whether in Vizard or in PeopleMaker and whether textures have to be morphed separately or is there a method that can take two heads and morph both textures and geometry at once.

I hope that makes sense. Thanks so much for you help!
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