View Single Post
  #8  
Old 02-15-2012, 03:10 PM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
That should stop the cave object from automatically changing the frustum. Try adding the following line as well:
Code:
viz.MainWindow.ipdVector(None)
I noticed the IPD values changes drastically from trial to trial. Are you sure this isn't causing the problem?
Reply With Quote