Exactly *what* does not work? On which line does the program do other than you expect it to do?
Following changes might not work, but at least it should call test_reaction_time() correctly. Issue is that end_green_face_task() will run at the same time (I think). You can move that method call to test_reaction_time() as well, but why do you need a viztask for a key event? You can also register the P button with the function end_green_face_task()
Code:
class Experiment:
# This method is called somewhere...
def start_green_face_task(self):
self.avatar_to_morph().make_green_face()
viztask.schedule(self.test_reaction_time()) # Here the code should stop until this method returns (when the user presses P)! But how can this be achieved?
self.end_green_face_task() # This method should be called *after* the user presses P!
def test_reaction_time(self):
yield viztask.waitKeyDown('P')
def end_green_face_task(self):
self.avatar_to_morph().remove_green_face()