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texture problem with .wrl file
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05-01-2008, 09:56 AM
whj
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Join Date: Apr 2008
Posts: 60
Hi,
I also found that if I use "repeat UV" in texture mapping polygon model, all texture lost again. But after I convert the obj file into 3ds file, it works fine. Does it mean 3ds file is more reliable than obj file in Vizard?
Thanks,
whj
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