Quote:
Originally Posted by performlabrit
Under the hood, Vizard is running the "ODE" physics engine. If you wanted to, you could import your own physics engine, but it's a bit of work. I've done it. If you don't need something that is close to an idealized physical model, ODE should be sufficient.
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Hi performlabrit,
this sounds really interesting to me. I am trying to implement an interception task in Vizard and would like to have an idealized physical model without air resistance or Magnus effect forces.
Do you think this can be done using the ODE provided by Vizard or would I need to import a different engine?
Best,
DS