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Old 02-10-2004, 11:46 AM
FlyingWren FlyingWren is offline
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Join Date: Mar 2003
Location: Fargo, North Dakota, USA
Posts: 48
I'm honestly not sure why that 0.016 is in there, [...]

Just a guess, but given 60 Hz is a common frame rate for VR stuff, note that

1/60 = 0.16666

The person who wrote that script probably wanted the object to update its movement about once each frame, which is why he/she set the timer to the .016 value.
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