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Old 09-12-2007, 02:01 PM
v-Salik v-Salik is offline
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Join Date: Sep 2007
Posts: 20
Particle effects in Vizard

A search for particles yielded just this:

<node3d>.hasparticles()

Is there any other documentation on how to use particle effects in vizard? The documentation says that the engine supports it:

Sophisticated material shading techniques: cubic environment maps, pixel shaders, bump mapping, reflections, refraction, shadows, multi-pass texturing, particles, transparency, projective texture mapping, and non-photorealistic rendering filters.
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