<node3d>.save() position and rotation
I'm currently trying to apply some transformations (scale, position, rotation) to a model and save it to an .ive file using <node3d>.save(). However, all of these transformations are lost when I open the file.
I played around with the different modes for setting a position, e.g. setPosition(0,0,10,mode=viz.REL_LOCAL), but it does not seem to have any effect. Is there any way to save the model with these transformations applied? Thank you very much for your help in advance.
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