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Old 03-15-2011, 01:35 AM
chris_user chris_user is offline
Join Date: Feb 2011
Posts: 20
memory handling in vizard


on our actual scene we have placed a high resolution object, so far it worked. but each time you take a look away from the object and back on it there is always a little interruption in the movement. there is also a framedrop about 50 percent. it seems that it is building it up again. is there a way to prevent that to happen?


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