To clarify, the VCCHD set has expressions and phoneme pose files (both in .bip and .cpy) that can be loaded onto the skeletons in Max. As of this moment they are not currently part of the
exported versions of the avatars. It may be worth adding them to the DVD build.
The phonemes included as pose files are:
Quote:
- frame_00: NEUTRAL
- frame_01: A; K; I
- frame_02: Ah
- frame_03: B; M; P
- frame_04: C; D; K; N
- frame_05: Ch; Sh
- frame_06: E
- frame_07: Eh
- frame_08: F; V; W
- frame_09: G; J
- frame_10: G; J; R
- frame_11: L
- frame_12: N
- frame_13: O
- frame_14: S; X; Z
- frame_15: T
- frame_16: Th
- frame_17: U; W; Y
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The expressions included as pose files are:
Quote:
- frame_00: NEUTRAL
- frame_01: Angry_01
- frame_02: Angry_02
- frame_03: Angry_03
- frame_04: Angry_04
- frame_05: Bored/Disgusted
- frame_06: Disgusted
- frame_07: Eye_left_closed
- frame_08: Eye_right_closed
- frame_09: Facial_shrug
- frame_10: Friendly
- frame_11: Frightened_01
- frame_12: Frightened_02
- frame_13: Grin
- frame_14: Grin_left
- frame_15: Grin_right
- frame_16: Kiss
- frame_17: Laugh_01
- frame_18: Laugh_02
- frame_19: Laugh_03
- frame_20: Narrow
- frame_21: Pain
- frame_22: Puh
- frame_23: Sad_01
- frame_24: Sad_02
- frame_25: Sad_03
- frame_26: Sad_04
- frame_27: Shout
- frame_28: Smile_01
- frame_29: Smile_02
- frame_30: Smile_03
- frame_31: Surprised
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