Thread: Strange Euler
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Old 02-02-2007, 02:42 PM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
This was a bug in 2.5 which has already been fixed in 3.0.

I believe the problem was that the 3x3 rotation matrix was not normalized before extracting the euler angles from it.
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