Thread: Hand Function
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  #2  
Old 11-21-2013, 05:20 PM
Jeff Jeff is offline
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Join Date: Aug 2008
Posts: 2,471
When springs is enabled the grabbed object is not rigidly attached to the hand. Perhaps this is causing the rotations you're noticing. You could try setting that to False. Without springs there maybe issues when the grabbed object collides with another objects in the scene.
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