Thread: Normal Maps
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Old 02-14-2008, 02:38 PM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
Vizard has built-in support for vertex/fragment shaders, which means you can implement all sorts of advanced rendering techniques. I've attached a zip file that contains a script that implements normal-bump mapping. You can use the arrow keys to move the light around.
Attached Files
File Type: zip VizardNormalMap.zip (1.08 MB, 1044 views)
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