Quote:
Originally Posted by Jeff
You mentioned this also happens when the tracking data is not used. Does this happen with standard mouse navigation and a simple model like the following?
Code:
import viz
viz.go()
gallery = viz.add('gallery.ive')
If not, can you post a sample script that replicates this without using tracking data?
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In your sample code, vision jumping does not happen.
Following is my code.
Code:
import viz
viz.go()
viz.add('court.ive')
viz.collision(viz.ON)
evart = viz.add('evart.dle',0,'192.168.0.3')
body = evart.getBody(0)
link = viz.link(body,viz.MainView)