The following code shows how to add a spinning model to a panel. Let us know if this helps to resolve the issue with your own code:
Code:
import viz
import vizinfo
import vizact
import vizdlg
viz.go()
viz.addChild('piazza.osgb')
avatarPanel = vizinfo.InfoPanel('Avatar Panel',align=viz.ALIGN_LEFT_BOTTOM,fontSize=22,icon=False)
avatarFiles = ['vcc_male.cfg','vcc_female.cfg','vcc_male2.cfg','pigeon.cfg']
for i,filename in enumerate(avatarFiles):
if i == 3:
scale = [130] * 3
else:
scale = [45] * 3
avatar = viz.addAvatar(filename,scale=scale,euler=[i*90,0,0])
avatar.addAction(vizact.spin(0,1,0,45))
avatar.enable(viz.DEPTH_TEST,op=viz.OP_ROOT)
avatar.state(1)
subPanel = vizdlg.Panel(layout = vizdlg.LAYOUT_VERT_CENTER, border= False)
subPanel.setMinSize([100,0])
subPanel.addItem(avatar)
avatarPanel.addItem(subPanel,align=viz.ALIGN_CENTER)