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Old 09-17-2010, 03:59 AM
kay kay is offline
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Join Date: Oct 2009
Posts: 10
hi jeff,

I tried viz.MainView.setPosition() with other positions (non-colliding!), e.g., simply

Code:
viz.collision(viz.ON)

def onCollision(info):
	viz.MainView.setPosition([0,1.82,0])

viz.callback(viz.COLLISION_EVENT,onCollision)
I still get the "RuntimeError: maximum recursion depth exceeded". Calling viz.MainView.setPosition(), e.g.,

Code:
viz.collision(viz.ON)

def onCollision(info):
        viz.MainView.reset(viz.HEAD_POS)
	viz.MainView.setPosition([0,1.82,0])

viz.callback(viz.COLLISION_EVENT,onCollision)
also leads to the RuntimeError.

Any other ideas? Isn't possible to change the default of viz.HEAD_POS?
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