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Old 09-09-2008, 02:29 PM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,471
As far as I know there are Cal3D exporters available for Max, Maya, Blender, and Milkshape 3D. You can create avatars and animations in one of those modeling programs and, after export to Cal3D, load them in Vizard.
You won't be able to take those Cal3D files and load them back into your modeling program. You need the original files that were created in that software itself. So, the Vizard avatars, in their Cal3D format, cannot be loaded into a modeling program and altered. The associated Max files are not provided.
Our Complete Character set does however come with the associated Max files and those can be used to change appearance or add animations.
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