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Old 11-20-2013, 12:32 AM
Frank Verberne Frank Verberne is offline
Join Date: Mar 2008
Location: Netherlands
Posts: 148
Hi NicoleVR,

Have a look at this knowledge base. You could create a collidebox for each foot of your avatar, and a collidebox for your plane. By tweaking the example, you should be able to detect when (and where) your avatar's feet are touching the floor. For accurate collision detection, you should make the shape of the foot collidebox closely match the shape of your avatar's foot. Good luck!
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