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Old 05-28-2008, 12:07 PM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
a) Vizard comes with a sample sky cubemap. You can use the following code to use it:
Code:
sky = viz.add(viz.ENVIRONMENT_MAP,'sky.jpg')

skybox = viz.add('skydome.dlc')
skybox.texture(sky)
There are many sample sky cubemaps available online as well. Just do a google search for them.

b) Light object do not cast shadows. If you need static shadows, then the best option is to bake the shadow into a lightmap using a tool like 3dsmax. If you need dynamic shadows, then search through the forum. There are a few sample scripts posted showing how to setup shadows in Vizard.
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