Hi Frank
Thanks for your detailed response. Here it is a sample code,
Code:
import viz
#viz.setOption('viz.fullscreen', '1')
viz.go()
[WindowWidth, WindowHeight] = viz.window.getSize()
SignSize = WindowWidth * 0.0625
SignCentre = [WindowWidth / 2.0, WindowHeight / 2.0]
SignRadius = WindowHeight / 4.0
...
As my model is extremely big and already pushing the computer to its extreme, I cannot keep an eye on the size of the window and readjust my measurements whenever it changes size.
Yes, the screen changes back to a 600 x 800 window after 30s when it is a Lite version. By then, I have adjusted everything and rendered the first screen.
This is a very basic query that one would expect from such applications to be able to support. For a work-around I have specified a flag at the beginning of my code to adjust the screen according to the computer. I might later change it to a more elaborated solution querying an identification ID such as MAC.
Thanks again for your suggestions.
Greetings
Amir