Thread: Mixamo
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Old 07-27-2017, 11:36 PM
Jeff Jeff is offline
WorldViz Team Member
Join Date: Aug 2008
Posts: 2,467
Currently this is not possible with the direct workflow. To do this, you would need to import the Mixamo fbx character into Max, add a speech morph, and then export to Cal3D for use in Vizard.
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