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Old 08-08-2006, 10:45 AM
Gladsomebeast Gladsomebeast is offline
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Join Date: Mar 2005
Location: Isla Vizta, CA
Posts: 397
Having the cars be controled on the Vizard level sounds like a good solution because it would it easer to make them interactive. You could define a list of control points for each layer of traffic and have each car start at different points in the paths. That is just 4 * 45 control points.
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