PlugIn and loading 3ds-files multiple times
Hi farshizzo !
I tried your plug-in and it works quite fine. Although I still have a problem with the blocking-version of the add-command. I will try it again later. But I have another question concerning the loading of 3ds-files. I use code that looks similar to this one:
tile = viz.add('myTile')
child = tile.getChild('childOfMyTile')
child.parent(tile)
Because I shuffle around large amounts of data, I might be forced to remove the object ( -> tile.remove() ) and load it again later, using the code above. When I load the object again, the function getChild produces an error (child not found).
Do you have an idea what might cause the error ?
Thanks,
Stefan
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