Hey,
Thanks for the reply, I guess I could try it that way.
Nevertheless, is there a way that I could do it without leaving a loop?
So something like:
x = 0
while (x < 5)
male.act(1)
ball.translate(x, 1, 1)
x++
so, that the ball wont move before the male has finished his animation? I am looking more something along the line of male.waitfor(action)
thanks,
dominic
|