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Old 08-26-2005, 01:35 PM
dominic dominic is offline
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Join Date: Aug 2005
Posts: 8
Hey,

Thanks for the reply, I guess I could try it that way.
Nevertheless, is there a way that I could do it without leaving a loop?

So something like:

x = 0
while (x < 5)
male.act(1)
ball.translate(x, 1, 1)
x++

so, that the ball wont move before the male has finished his animation? I am looking more something along the line of male.waitfor(action)

thanks,

dominic
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