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Old 07-21-2010, 11:24 AM
mchirlin mchirlin is offline
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Join Date: Jul 2010
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Shader Vertex Attributes

I was wondering if there is any way to specify per vertex attributes in vizard. I see that there is built in functionality for Tangent and Binormal, but is there any way to send user created attributes like temperature or ambient occlusion?
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