I succeed to modify the mesh to the desired morph state and to export to a to a cal3d mesh file: mouth_open.CMF.
When I add the new morph to my avatar cfg, I have the following error when I run the script.
** WARNING: Failed to load morph file: mouth_open.CMF
cal3d : Internal error in .\coremesh.cpp(145)
what could be the problem.
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