#Edit - Still get the same problem on a Quadro 6000 with JPG or PNG
Unfortunately, I am still running into the same error, even when I copy and paste in your code.
I made a small subset of jpg images to see if there was a problem with the png format, and I still encounter the following error.
** ERROR: 'BodyScans/Test/3.jpg' cannot be loaded into depth 1 of 3D texture. Valid range is 0-0
** ERROR: 'BodyScans/Test/4.jpg' cannot be loaded into depth 2 of 3D texture. Valid range is 0-0
** ERROR: 'BodyScans/Test/5.jpg' cannot be loaded into depth 3 of 3D texture. Valid range is 0-0
** ERROR: 'BodyScans/Test/6.jpg' cannot be loaded into depth 4 of 3D texture. Valid range is 0-0
Do you happen to know what the error is exactly referring to for the 0-0 range?
I end up just having the first texture applied to the object.
I am developing on a laptop using an NVIDIA GTX 675M.
Are 3D Textures not be supported on these cards? Couldn't find any documentation only
I'll give it a shot on a Quadro in a few minutes.
Thank you,
George
Last edited by shivanangel; 01-25-2013 at 10:33 AM.
Reason: Update
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