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Old 11-14-2003, 03:56 PM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
Fine then, I guess you don't need my help

You might need to remodel the head in 3DMeNow and make sure the cheek polygons are pushed out farther so that the teeth don't poke through. As far as I can tell, this is the only other way to fix the problem, other than removing the teeth, but I'm assuming you want the teeth to be rendered.
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