Dear Jeff
I followed your advices and now the avatar looks good, with all the materials in the right place.
However, the avatar doesn't morph. I get this error message from vizard:
Code:
Loading File: avatars_happiness/casual01_f_highpoly_happy/casual01_f_highpoly_happy.cfg
cal3d : Internal error in .\coremesh.cpp(160)
** WARNING: Failed to load morph file: casual01_f_highpoly_happy.CMF
I read elsewhere in this forum that this error means that the number of vertices of the base mesh and morph mesh don't match, but I counted them in my .max file and I found them equal (both 706 vertices in the base mesh and in the morph mesh).
How could I fix this error?
best regards,
armo