The example code below alternates between running and idle animations:
Code:
import viz
import viztask
viz.go()
viz.addChild('piazza.osgb')
female = viz.add('vcc_female.cfg',pos=[0,0,5],euler=[90,0,0])
def ani_change():
for i in range(5):
female.state(11)
yield viztask.waitTime(3)
female.state(1)
yield viztask.waitTime(1)
viztask.schedule(ani_change())