1. I don't work with the Inspector a lot, but I believe you can individually offset the subnodes of your object. Just select the Geometry or Geode under the object MatrixTransform and move them about.
2. I have no idea what you mean. You have 2 models (1 visible, 1 invisible), but what are you trying to do with those? Is the viewpoint linked to one of these models or visa versa?
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