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Old 07-08-2003, 02:14 PM
FlyingWren FlyingWren is offline
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Join Date: Mar 2003
Location: Fargo, North Dakota, USA
Posts: 48
...if it helps you debug:

the end-result RGB always ends up higher than the original texture RGB (and the RGB values become nonequal from each other, ie, it's not a true gray anymore).

The actual RGB value can differ depending on where I take the screenshot (ie slight differences when I move the viewport)
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