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Old 01-16-2009, 03:14 PM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
Our SDK has an example of creating a modifier plugin. This plugin will be given access to the underlying osg::Node object. Once you a handle to this object you can create a osg::NodeVisitor that traverses it and collects all the geometry data from it. Let me know if you have any specific questions about this.
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