View Single Post
  #7  
Old 02-15-2012, 02:37 PM
AySz88 AySz88 is offline
Member
 
Join Date: Aug 2011
Posts: 13
The code always does the following at the same time as calling <window>.ortho(). (Testing it just now, doing it just before or just after makes no difference.)
Code:
cave.setTracker(pos=None, ori=None)
view.setView(viz.NullLinkable) # disassociate CaveView and tracker
viz.cam.reset()
This should cause the cave object to stop calling <window>.frustum, correct?
Reply With Quote