re: OSG exporter
Hi,
Yes I have tried the OSG exporter but when I run the model the system crashes! It happens when vizard is trying to rescale the textures after it has loaded. This does not happen when I export the model in 3DS format even though the textures are also rescaled. Is there anyway of preventing vizard from scaling the textures?? Also does vizard not support objects that are instances of other objects??
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