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Old 02-13-2009, 12:04 PM
hosier hosier is offline
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Join Date: Feb 2007
Posts: 31
Thanks for your help on this. I had been working on this some more and had finally figured out about the same thing. I found out that while the muscles had a euler of [0,0,0] to the complete model, it was [-180,90,180] to the global world.

In my case I was able to multiply the y pivot point by -1 and then swap it with the z pivot point to provide the proper points.

Thanks for the supplied code. I'll add that into my repository of resources I've been building. It'll make things much easier in the future when they aren't quite as straightforward as this.

Aaron
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