View Single Post
Old 03-13-2006, 10:02 AM
farshizzo farshizzo is offline
WorldViz Team Member
Join Date: Mar 2003
Posts: 2,849

LOD is not currently built-in to Vizard, even though the underlying scene graph supports it. For collidemesh, you can add a low res model and call collidemesh() on it, then make it invisible. Keep in mind that the current physics plugin does not suport dynamics with mesh objects, only static collisions.
Reply With Quote