View Single Post
  #1  
Old 03-10-2020, 10:21 AM
natstj natstj is offline
Member
 
Join Date: Aug 2018
Posts: 7
Avatar distorted when imported from unity

Hi,

I have an avatar from unity that I want to animate with Mixamo and import into Vizard. I am using this Vizard tutorial as a guide: https://www.youtube.com/watch?v=M7fUgkuejgs. I am having the following problem: when I import my avatar into the vizard inspector as a .fbx (the original file type), the avatar appears distorted. If I convert the file to a .gltf and then import it into the inspector, it is not distorted. However, I need it in the .fbx format in order to animate it with mixamo. Do you have any suggestions? Thank you! (pictures are attached)

Best,
Natalie
Attached Thumbnails
Click image for larger version

Name:	avatar_gltf.PNG
Views:	217
Size:	275.9 KB
ID:	986   Click image for larger version

Name:	avatar_fbx.PNG
Views:	228
Size:	216.3 KB
ID:	987  
Reply With Quote