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Old 11-13-2003, 05:08 PM
farshizzo farshizzo is offline
WorldViz Team Member
Join Date: Mar 2003
Posts: 2,849
Hi Kim,

Try lowering the percentage of the smile in order to stop polygons from poking through the cheek. The smile command simply makes the avatar smile at 100%. Try the following:
avatar.setExpression(601, 0.8)
This will make the avatar smile at 80%

I've never worked with animating eyes before, so I really don't know how to get that working. But from my understanding all it does is move the eye texture around, it doesn't actually move the geometry. Have you tried using it without changing the geometry? Andy knows more about this, I'll see if he knows how to get it working.

For some reason the avstu commands were removed from the documentation. I'll see if I can get you a copy of that. Is there a specific command you are not sure of? Most of the commands in have comments explaining what they do, have you already looked at these?
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