Do you notice lag if both the
Sync Frames and
Sync Draw options are enabled with your scene?
Is there an issue with lag if you run a simple scene with clustering and sync enabled? What is the framerate in this case? Try the following code:
Code:
import viz
viz.go(viz.FULLSCREEN)
viz.add('dojo.osgb')
import vizcam
vizcam.PivotAnimate()