Hi,
In any case if this thread is open then please let me know that is there any method available to get nodes from CAL3D avatar?
I want to apply shaders & texture to individual nodes of CAL3D Avatar. To get those nodes I wrote the following code.
Code:
import viz
import vizact
viz.setMultiSample(4)
viz.fov(60)
viz.go()
female = viz.addAvatar('vcc_female.cfg')
female.setPosition([0,0,3])
female.setEuler([180,0,0])
female.state(12)
print 'Model contains the following scene graph nodes:'
for name in female.getNodeNames():
print ' ',name
and I am getting this output
Model contains the following scene graph nodes:
casual01_f_highpoly.CMFX
casual01_f_highpoly01.CMFX
I am not able to get the subnodes which I use to get in OSGB models.