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Old 11-05-2007, 01:14 PM
v-jbinney v-jbinney is offline
Member
 
Join Date: Oct 2007
Location: Stanford, CA
Posts: 7
Sure - here is the actual code that gives me problems:

Code:
import viz
viz.go()

path = 'avatars/sexy/casual06_f/'
normal = viz.add(path + 'casual06_f_20.tga')
blink = viz.add(path + 'blink.tga')
avatar = viz.add(path + 'agent.cfg')
avatar.texture(blink, 'casual06_f_01.CMF')
And here are the contents of agent.cfg:

Code:
################################################
#
# Casual06_F - Cal3d cfg File
#
##############################################

scale=0.011

################# Skeleton #################

skeleton=casual06_f.CSF

################# Meshes #################

mesh=casual06_f_01.CMF
mesh=casual06_f_02.CMF

################# Materials #################

material=casual06_f_01.CRF
material=casual06_f_02.CRF

################# Animations #################

animation=femHighHeel_med_idle1.CAF
animation=femHighHeel_med_idle2.CAF
animation=fem_HighHeel_med_leanback.CAF
animation=fem_HighHeel_med_shiftweight.CAF
animation=fem_HighHeel_med_stepback.CAF
animation=fem_HighHeel_med_looksounds.CAF

##############################################
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