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Old 07-31-2014, 04:03 PM
roobert roobert is offline
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Join Date: May 2014
Location: Pachuca, Hidalgo, México
Posts: 34
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It correct but when I'll have more of one model the text is variable, how come I can do?

import vizmat
import vizact
import vizproximity
import vizdlg

viz.go()
viz.setMultiSample(4)
viz.fov(60)
viz.clearcolor(viz.SKYBLUE)
viz.collision(viz.ON)

ground = viz.add('tut_ground.wrl') # PISO
ground.collidePlane()

COMPLEJO01 = viz.addChild('sky_day.osgb')
COMPLEJO01.collideMesh()

viz.MainView.move([0,0,-5]) #Mi primera posición

#GRAVEDAD
viz.phys.enable()
viz.phys.setGravity(0,-9.8,0)

#Create proximity manager
manager = vizproximity.Manager()
manager.setDebug(viz.ON)

#Add main viewpoint as proximity target
target = vizproximity.Target(viz.MainView)
manager.addTarget(target)

##############PANEL DE INFORMACIÓN#########
myPanel = vizdlg.Panel()
viz.link(viz.CenterCenter,myPanel,offset=(-350,50,0))
myPanel.enable()

##############ACCIONES DEL SENSOR###################
#CREANDO ACCIÓN CUANDO ENTRE ACTIVO EL SENSOR
def EnterProximity(e):
global myPanel
myPanel.reset()
myPanel.visible(viz.ON)
model=e.sensor.getSourceObject()
posicion=str(model.getPosition())
posicion=viz.addText('Posición: '+posicion)
#I would like the text will be variable
#The text panel is cleaned before it appears
text1.visible(viz.ON)
myPanel.addItem(posicion,align=vizdlg.ALIGN_CENTER )
myPanel.addItem(text1,align=vizdlg.ALIGN_CENTER)
##############I WOULD LIKE THAT TEXT1 WILL BE VARIABLE#######

#CAMBIANDO LA ACCIÓN CUANDO EL USUARIO SE ALEJA
def ExitProximity(e):
global myPanel
myPanel.visible(viz.OFF)
text1.visible(viz.OFF)

#MODELOS ESTÁTICOS
house1=viz.add('box.wrl', pos=[-10,0,-20])
house1.collideBox()
text1=viz.addText('house1',parent=house1)
text1.visible(viz.OFF)
sensor1 = vizproximity.addBoundingSphereSensor(house1,scale= 1)
manager.addSensor(sensor1)
manager.onEnter(sensor1,EnterProximity)
manager.onExit(sensor1,ExitProximity)

house2=viz.add('ball.wrl', pos=[0,0,0])
house2.collideBox()
text2=viz.addText('house2',parent=house2)
text2.visible(viz.OFF)
sensor2 = vizproximity.addBoundingSphereSensor(house2,scale= 1)
manager.addSensor(sensor2)
manager.onEnter(sensor2,EnterProximity)
manager.onExit(sensor2,ExitProximity)

house3=viz.add('duck.wrl', pos=[10,0,20])
house3.collideBox()
text3=viz.addText('house3',parent=house3)
text3.visible(viz.OFF)
sensor3 = vizproximity.addBoundingSphereSensor(house3,scale= 1)
manager.addSensor(sensor3)
manager.onEnter(sensor3,EnterProximity)
manager.onExit(sensor3,ExitProximity)
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