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Old 05-07-2004, 09:50 AM
Zafer Zafer is offline
Join Date: Jan 2004
Location: maryland
Posts: 7
hierarchical structure

Hi All,
I am trying to create an animation using hierarchical objects. Normally all transformations to the mother node are inherited by its children. I want to transform the mother node while the children remain stationary in some cases. How can I do this while having the hierarchical structure? Or is it possible to assign or break the hiearchy on the fly?
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